0.6 PC Unity Integration Release Notes
This document provides an overview of new features, improvements, and fixes included in the Oculus Unity Integration that shipped with 0.6 of the Oculus PC SDK.
PC Unity Integration 0.6.0.0
- Disabled eye texture anti-aliasing when using deferred rendering. This fixes the blackscreen issue.
- Eliminated the need for the DirectToRift.exe in Unity 4.6.3p2 and later.
- Removed the hard dependency from the Oculus runtime. Apps now render in mono without tracking when VR isn't present.